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[Chat (Android)] New update coming - new hero + adjustment

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#41
Posted on 10/15/14 6:45:49 AM | Show thread starter's posts only

HeNnYtheman replied at 10-15-2014 12:15 PM
Either case, it can't really be put any more crystal clear than I put it.
Dracula: 30% chance to pr ...

For more details about Dracula and Dracula vs Immortep go to this topic.

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#42
Posted on 10/15/14 7:14:38 AM | Show thread starter's posts only

IGG is mad because Immo is so good but shardable.  So, they make a better version for gems.  Typical IGG.  

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#43
Posted on 10/15/14 7:42:25 AM | Show thread starter's posts only

HeNnYtheman replied at 10-15-2014 06:15 AM
Either case, it can't really be put any more crystal clear than I put it.
Dracula: 30% chance to pr ...

like david said in the 38 post, the proc method of immo and dracula are very different

The difference is dracula can hit multiple targets every 0.4 sec,  immo can hit only one target every 0.2 sec.

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#44
Posted on 10/15/14 7:43:53 AM | Show thread starter's posts only

dracula isn't that great thing... and why another gem only hero? why we can't get more shardable non-elite or ordinary heroes?

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#45
Posted on 10/15/14 7:44:32 AM | Show thread starter's posts only

Still cannot  chat party ? Speaking about mesa.

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#46
Posted on 10/15/14 8:12:02 AM | Show thread starter's posts only

(92496944) replied at 10-15-2014 04:41 AM
no you cant get legendary cards in M1 i run m4 and m3 constantly thats the only 2 coop dungeons you  ...

Wrong, you can get it from any mesa.  A couple have dropped for players in the same guild as me from Mesa 1

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#47
Posted on 10/15/14 8:14:46 AM | Show thread starter's posts only

Edited by ButterBong at 10-15-2014 08:16 AM

I hate IGG so much. I am one step from bombing their headquarters.

It is disgusting what they are doing to players with this "gem only" hero crap. They have gone way over the top.... HP like pally and atk like SM???? Thats crazy. Way OP.. Not that it really maytters I guess. HBM J is easy already, as are dungeon battles...

Why would I even need a stronger hero at this point?

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#48
Posted on 10/15/14 8:35:20 AM | Show thread starter's posts only

Nothing to see here. What Brock and Butter said.

Decorations could be interesting I guess.

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The battles are so bloody because the stakes are so low.
#49
Posted on 10/15/14 9:03:21 AM | Show thread starter's posts only

Edited by HeNnYtheman at 10-15-2014 09:08 AM

guoyuus replied at 10-15-2014 07:42 AM static/image/common/back.gif
like david said in the 38 post, the proc method of immo and dracula are very different

The differ ...

I find that hard to believe. If that were true, immortep would on average only hit 6 targets.
Nevertheless, where is all this information about game mechanics at? What is the source that everybody relies on, besides some random spreadsheet or forum thread?

Edit: So, Immortep should be interpreted as "For each unit inside the sandstorm there is a .2 chance of this unit being targeted every .2 seconds" and dracula just hits x targets period?

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#50
Posted on 10/15/14 9:11:15 AM | Show thread starter's posts only

I really miss some more opgrades to the team dungeons with randoms... Host 'n' join function, chat, minimum might requirement when hosting etc.
Even with 20 secs, it will still be constant blitz of people joining and leaving, ridiculously low-might players wanting to do Mesa 2 and impossible to even ask the player with the 9* PD to move away from the bombs/boss.

And I STILL miss a better HP-bar for the heroes. Why not let me monitor my heroes properly? There's really so little microing in this game, why not easily add some tools?

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