1) I do fully understand the system and how it works.
2) Why were Artifacts removed, and why were Wardens implemented in the first place.
3) Overall, I think Wardens have the potential to be immersive and interesting, but not right at this moment. We simply do not have the resources to successfully raise Wardens unless we either pay money or had a ton of merits banked. For many players, the lost off Artifacts, and the inability to raise Wardens has weakened our accounts.
A) Make merits and FT stones more accessible.
B) Scale the difficulty of FT. The difficulty goes from easy, to manageable, to impossible too much too quickly.
C) Remove the rock/paper/scissor element (Subdue). Like Artifacts, Wardens should be used to either cover for deficiencies in a team or hugely improve strengths in a team. CC avoided the Rock Paper Scissors game for years once troops got phased out. I don’t think bringing it back is necessary.
D) Remove the link to Destiny. We should be able to use Wardens how we see fit. Allow players to add whatever heroes they want to each Warden, so we aren’t pigeon holed into using specific heroes. This whole game revolves around using heroes, and especially newer players simply don’t have a lot of options.
E) Return Artifacts. Considering we have Talents, Crests, Inscriptions, Equipment, Augments, Traits, Destiny, Wardens... what’s one more right? I think if Artifacts returned, a lot of the complaining will die down.