i'd like to see better rewards in android servers and i think i would enjoy a hero that can transform between a high dps damage dealer or a tank that can absorb the damage that other friendly heroes takes so he can take a portion of the damage taken by his allies and don't let them die and absorbs any type of debuffs but the transformation can be done on the altar not in the hero skill so you can switch between his 2 skills on the altar so its a hero with 2 designs and 2 skills controlled by the player
I feel with the new heroes being OP and all... igg should push up things like destroyers life drain to 8/8 at Lv12 ability... it will make getting him abit more worth it... after all 300k gems is needed and he will lose to any of the newer heroes
You should be able to trade your heroes with one another, like if you want a dove and the other person wants a walla...
Also, a new hero would be like a King-like hero
Skill: Summons an army of 5-10 (depends on skill lvl) troops with random possibility for each troop
Mage: Shoots fireballs that deal area dmg and reduce enemy speed by x%
Warrior: Deals x% of the hero's dmg and increases the dmg of all allies by x% for each warrior summoned
Guards: Gives a shield to any hero with lowest health with x% that of the hero's hp. The shielded hero cannot die with one attack (you can only attack the shielded hero once you destroy the hero's shield(great for defense against dove, skelly, bogey...)
Archer: Fires a volley of arrows that deal x% of the heroes dmg. The arrows are fired randomly at a circular area. Reduces enemy atk speed by x%.
And like that...a hero that summons not only one type of thing (like dove or trixie) or a hero that summons only a limited amount of varied things (like rowdy rascals) but a combination of both. This hero would give more variety to the game, and leave it more up to chances.
might: 20k min
boss: 23:30 server time