Would you please consider allowing shards to drop every dongeon victory? It takes forever just to have chances to fight in the dongeons so I think that makes it time consuming enough to gather shards. I only get about 3 every five rounds and I only fight in the skeleton flagged stages because there's "a hire chance of them falling" but I never get any of them. It takes me 1 hour and 40 min to have 5 chances in the dungeons. I log on every 1 hour and 40min and I've only collected a total of 297 shards. I only have 97 because I spent a total of 200 before I figured out I had to save. I've been doing this same routine for 29 days now tomorrow I finally get my gems for my 30 day mark but this is seriously ridiculous it should NOT TAKE THIS LONG TO SAVE UP FOR SHARDS. I would rather buy than wait this long.
I get my 30 day tomorrow
The shard rate does not bother me too much, but I wish they would make them 100% at a lower rate. Like 0 shards at the start, 1 shard starting with the first skull dungeon, 2 starting with the second, etc. Randomness is generally considered a bad thing in competitive games.
I'm at 640 shards earned and 16 days played I think? So i would have to be playing for around 1.5 months in order to purchase a mid level legendary. I think this is about right considering that you don't want people rolling around with lvl 100 legendaries at 3k might because they just ran the 2nd skull dungeon at a 100% drop rate when they started.