Castle Clash: Brave Squads Today: 11    Total Posts: 1176967

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#1
Posted on 10/4/13 8:42:54 PM | Show thread starter's posts only

Ive notice my ground units will not jump double walls. Not sure if this is news to some people. A good defensive strategy would be to keep my ranged units behind double walls, picking enemies off, and staying away from un ranged damage, while they try to get threw my walls. Because im on a shield, and cant find out right now, does anyone know if your ground units will jump double walls in an attack?

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#2
Posted on 10/4/13 10:03:39 PM | Show thread starter's posts only

hm, interesting. I placed my hero in a box, your right, did not jump the wall. haven't tried it in an attack though.

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#3
Posted on 10/4/13 10:54:00 PM | Show thread starter's posts only

That's useful in many ways. Some times I want my hero staying back. It makes it possible to keep the entire party together while defending.

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#4
Posted on 10/4/13 10:54:06 PM | Show thread starter's posts only

Edited by SandSeven at 10-4-2013 10:55 PM

please delete. thanks guys.

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#5
Posted on 10/4/13 11:22:45 PM | Show thread starter's posts only

Kinda want to try that now...but I use griffins, hmm maybe protect my heroes at least

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#6
Posted on 10/5/13 12:25:36 AM | Show thread starter's posts only

Got to change my whole set up now.

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#7
Posted on 10/5/13 11:21:26 AM | Show thread starter's posts only

anyone know if this really works?

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#8
Posted on 10/5/13 5:54:07 PM | Show thread starter's posts only

Think i might have seen troops jump double walls in dungeons.

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