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Event

[Event] [Forum Event] Castle Clash's Resurrection Ideas

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#1
Posted on 4/12/19 4:44:09 AM | Show thread starter's posts only


Introduction: Easter is a global symbol of Resurrection and New Life.  Recent events make it apparent that many are dissatisfied with the current state of the game, so in keeping with the theme of Easter we are asking you how to bring new life to Castle Clash.

Event Details: As detailed yet briefly as possible tell us the top (3) things you feel are needed to revive Castle Clash. Suggestions should be composed in a manner which requires no assumption on the part of the readers and contained within 200 Max word count.

How To Participate:
1~Post your gaming information in the required sections of the post
*Check your info carefully, missing or incorrect submission will result in forfeiture of prizes*
2~ Post your (3) Suggestions
3~ Enter & Done!

Event Duration:
April 16th,-April 22nd- 23:59 Server Time (GMT-5)

Prizes:
***All prizes will be randomly selected from all valid entries*** 
5 Luck participants will receive.
~Gems *2,000
~Fennec *200
~Lvl 9 Runes *3
800 Gems Randomly Awarded - total awards will be based on number of valid entries
Winners will be selected by Mod / Admin teams **Prizes maybe adjusted based on participation**

Event Host(s): (FirstLady + Cichociemiak)

Rules:
1. You can NOT edit your post

2. One Entry Per Account/IP Address/DNS Network
3. No Questions / Conversations in the thread use Event Q&A Thread ---> LINK

4. Submission must be original content, no copies of content from other entries or forum.
5. Missing or incorrect information will result in forfeiture of prizes.
*Check your gaming info carefully and pm a host for posting issues before you disqualify yourself*
6. Winners will be based on Admin / Moderator's vote 
7. IGG reserves the right of final interpretation of the event rules and rewards and usage of all submission.

Rewards will be received in 7-10 business days after event results announcement.

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Follow IGG @Facebook.com/IGG    Follow CC @Facebook.com/CastleClash
#2
Posted on 4/16/19 2:34:19 AM | Show thread starter's posts only

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Suggestions:-
1.Game should be more f2p friendly so probability of rolling legendaries should be increased.
2. Since old talents nowadays completely overtaken by new beast talents so it's time to introduce prime talent box.
3. Fame is still the deep primary concern, in my view even shards are easy to accumulate but fame still has limited source, so whether increase the amount of fame or introduce fame in game modes like dungeons arid ruins(replaced by soulstones),even in gw there was no need to hike hb just boost fame.

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Billi ka Teddy!
#3
Posted on 4/16/19 2:37:58 AM | Show thread starter's posts only

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Suggestions
1.Would like to see hero skins in spin the wheel.
2.Breakthrough stones in all levels in lava.
3.Better awards in lost realm also in guild wars.

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#4
Posted on 4/16/19 3:52:17 AM | Show thread starter's posts only

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1.my advice there must be a referral system.get prizes from referring friends to playing castle clash.The more you refer someone, the more you get.
2.Increasing the number of countries that can make in-app purchases via paypal (not only buy gems).
3.Increase purchase security.

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#5
Posted on 4/16/19 4:46:05 AM | Show thread starter's posts only

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Hi,

1- Remove all crest (convert into insigna) because it's horrible in F2P to have the required crest to make a set. 
-Convert crest into quarter of crest (no matter the n°) and use 4 quarter to make 1 insigna. 
-Decrease the lvl of remaining quarter and return to the first rule.
(At the end all the crest were transform into insigna and no superfluous generation.
And for finish, transform all the event to win insigna instead of crest.

2-Change lot of event (2500 gem to win 3 talent card ... and ad more f2p event)

3-Update number of useless gameplay (torch, archdemon ...) Because win 1k fame in the top 4000 it's useless because in this top only P2W player are present (and for 10$ we have 300k fame x)

Thanks you for this event, and be the game better.

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345 000 might
Guild: Wozi (now on recruiting)
#6
Posted on 4/16/19 5:17:00 AM | Show thread starter's posts only

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1. Fortress Feud. Rewards to scale with might. Adding igniting stones and zenit stones to current rewards.
2. Guild Wards. Rewards to scale with might. Adding igniting stones, zenit stones and level 9 runes to current rewards.
3. Boss Fight. Adding igniting stones and zenit stones to current rewards.

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#7
Posted on 4/16/19 5:55:02 AM | Show thread starter's posts only

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1-adding some resources that p2p players can't get by purchasing gems and they gad to participate in events to obtain it
2-increasing the chance of getting legendary heroes from rolling since we are getting way many new heroes and f2p players still can't get any
3-adding more in-game events like guild wars and fortress feud where guild members can play together to win new resources

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#8
Posted on 4/16/19 6:28:32 AM | Show thread starter's posts only

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Suggestions:
1. Allow all resources (including breakthrough stones) to be earn/grind in game, in such a speed that allow loyal/hardworking player to max a hero every month or two months.
2. Limit certain important resource(s) to be earn through teamwork game mode in game only, such as guild wars to revive guild related events. Currently most people don't bother on guild events since buying the resources from bazaar is a lot easier.
3. Revise/greatly improve current game mode rewards to actually match the require resources to max a hero now.

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#9
Posted on 4/16/19 7:11:18 AM | Show thread starter's posts only

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1- There should be more options to practise with friends. Adding pvp modes (like arena or LBF) that we could do with friends would be great, of course this gamemode would not give any rewards.
2- In lost realm I would like to see heroes teams drop special coins that we could use to roll a wheel (like spring wheel event) which would give different items like insignia bags lvl 5-8 and other rewards like fame box 2-3, talent refresh card and karmic rocks 1-2. This wheel should be there once a month (You collect the coins during the entire month and you wish you'll be lucky for the rolls a the end of that month.)
3- Each day or week some heroes would have greater chances to be rolled than others. ( exemple: Monday more chance to roll anubis, harpie queen, tritton.. / Tuesday  you have more chances to roll bogeyman, paladin, medusa, marauder, etc. The chances could be listed on event page like "Today, 3x more chances to get paladin and medusa!" "2.4 times more chances to get PD!"

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#10
Posted on 4/16/19 7:40:31 AM | Show thread starter's posts only

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1. Change the rewards completely for every gamemode. Don't increase them but update them to newer items that would make players want to compete for. Torch, guild boss every game mode rewards needs updating

2. Put in items in game that cannot be purchased that way players would fight in game modes to get them

3. Better events especially free to play event. Ones like pirate booty bring, More events like that with tempting rewards. Also bring events that rewads players for the number of days consecutively that they login for going up to 1 year's time and resetting every year while changing the rewards each year and giving them better rewards the more consecutive days that they login for. This would make players want to login very day but don't make it so they have to start completely from the beginning if they Miss a day. Give them something like a grace period. Also at the end of each year give out special rewards to players who reached or pass a number of consecutive days played. Like for the players who played consecutively for the year give them lavanica or maybe 70k gems or a special trophy

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winsbert hazlewood