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[Guides] [HBM] Spade Base design [TH level 13-17]

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#61
Posted on 2/26/14 5:04:08 PM | Show thread starter's posts only

@ rather

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#62
Posted on 2/26/14 5:05:14 PM | Show thread starter's posts only

@ Randy, all Vl building go down In wave one their for not affecting Ai pathin in wave 2 and beyond

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#63
Posted on 2/26/14 5:08:57 PM | Show thread starter's posts only

As for hero placement I intend it to be that way I have most valuable heros in the rear insure survival. pally doesn't do anything but take a beating since his DPS is crap. When it comes down to it I have my strong side at the north so they will pull forward past druid. This so that druid will heal them every time they are pulled out.

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#64
Posted on 2/26/14 6:24:43 PM | Show thread starter's posts only

(100458185) replied at 2-26-2014 05:08 PM
As for hero placement I intend it to be that way I have most valuable heros in the rear insure survi ...

you are not getting the point. the middle is positioned incorrectly. look at the original post with updated picture.

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#65
Posted on 2/26/14 6:38:29 PM | Show thread starter's posts only

Zuletzt bearbeitet von Erayze um 2-27-2014 12:41 AM

tried your design raw. 5/5 wins on G, 6star heros no garrison.
Try using TH at the bottom  5 towers above. TH has more HP, it can take 2 spawns from the bottom, the 3rd will still destroy it though.
I already beat G with diamond setup, but yours is more reliable.


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#66
Posted on 2/26/14 6:54:25 PM | Show thread starter's posts only

Erayze replied at 2-26-2014 06:38 PM
Zuletzt bearbeitet von Erayze um 2-27-2014 12:41 AM

tried your design raw. 5/5 wins on G, 6star h ...

Awesome bro!!!
My original design had TH in the bottom section, you can see in my first video on it.
I was under the assumption it would take up more walls i needed to complete the sides correctly.
Ill put it back in there =)
Im happy it is working for you!

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#67
Posted on 2/26/14 8:19:20 PM | Show thread starter's posts only

it look ok it maybe flawless for you  but this base in my opinion this will not be flawless for you too long because once you lose the building/tower at the bottom your hero's are expose. I saw the video you were pretty luck they didn't span at the bottom more. anyway credit yourself it works for you

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#68
Posted on 2/26/14 8:27:57 PM | Show thread starter's posts only

xoom251 replied at 2-26-2014 08:19 PM
it look ok it maybe flawless for you  but this base in my opinion this will not be flawless for you  ...

Thanks for saying what you THINK will happen.
I have now tested it 16 times and i am 16/16.
When the bottom tower dies( its now the Townhall in that spot) The heroes still dont get agro.

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#69
Posted on 2/26/14 8:31:36 PM | Show thread starter's posts only

Erayze replied at 2-26-2014 06:38 PM
Zuletzt bearbeitet von Erayze um 2-27-2014 12:41 AM

tried your design raw. 5/5 wins on G, 6star h ...

You were 100% right.
i tested it with TH in that spot and it is an improvement.
I thought the waves might break the walls to get there but they do not.
Thanks!

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#70
Posted on 2/27/14 12:13:07 AM | Show thread starter's posts only

I have a quick question. Can you advice on how to place my heroes:

1. Ninja lvl 116 -2/5 Sprint
2. PD lvl 80 - 2/5 Revive
3. Druid lvl 120 - 5/5 Enlighten
4. TG lvl 120 - 4/5 Revive
5. Please advice which to use:
    - Succubus lvl 120 - 1/5 Revive
    - Champion lvl 120 - 3/5 Heavy Blow
    - Paladin lvl 120 - 2/5 Berserk
    - AC lvl 100 - 2/5 Scorch

Thanks in advance!

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