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[Guides] Guild Boss Fight Guide/Discussion [And STRATEGIES]

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#21
Posted on 2/5/14 2:18:11 AM | Show thread starter's posts only

(109937478) replied at 2-3-2014 10:47 AM
Nice! What's your talent for Champ and TG?

both have 4/5 berserk

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#22
Posted on 2/5/14 9:51:49 AM | Show thread starter's posts only

well my friend is using a new combo. you guys sure think that slow down is useless right? he's using druid with slow down 4/5 and manage to deal average 300k dmg per round with just lvl 95 druid and 4 lvl 80 heroes. it might just work for you guys cause its proc rate is higher compared to mine where i use heavy blow which has low proc rate

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#23
Posted on 2/9/14 1:44:19 PM | Show thread starter's posts only

100 druid 4/5 berserk, 85 pally 5/5 tenacity, 80 succ 4/5 beserk, 60 champ 4/5 revite, 60 PD 3/5 heavy blow. (Druid only hit 100 6* 4/5 berserk last night so not tested the upgrade to boss) All heros skills 4/9 (except PD 5 and succ 3) Depending on boss proc + hit at start and PD heavy blow + timing putting them in can do from 10 secs like 150k dmg anywhere up to 1 min 30 3mil dmg. Average daily boss dmg in guild is 8-10mil, boss is down in >10mins. Planning to remove succ for My TG tonight see if I can more effectively stun

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#24
Posted on 2/21/14 2:01:56 AM | Show thread starter's posts only

Phalikos replied at 1-30-2014 04:19 PM
been working on my boss tanking team and am finally able to solo t1 boss. I've been having success w ...

Sorry for the late post, but grats on being able to solo t1 Boss Phalikos!
Really great to hear that, I've added your video links to the first post of the thread too.
Would be nice if you can provide me with your heroes's exact level, skill level and talent level so I can put it up there for reference for other players to see. :)

@Michael_Yee: Yeah I love Slow Down too! Looks like a crap talent but when you look at it from another angle as a 25% chance for 2x critical damage talent at any talent level it's a beast! Plus the actual slow is great for delaying boss from hitting your tank at the start too! :)

@krazykid1234 I'm pretty sure you can do 3 minute runs after you change your Succubus for TG in with your 5/9 PD (again I'm late but good luck!)

Also finally able to solo t1 boss myself with the following heroes too, although it takes way too long.
Guess I really need that PD that I have no luck with. Heard feedback from guildies that Cupid is equally as broken as PD too so have fun rolling for him as well, good luck guys! :)

Boss: Boss 1
Heroes Used:
Level 104 Thunder God (3/9), 3/5 Heavy Blow
Level 101 Champion (3/9), 4/5 Revitalize
Level 102 Druid (4/9), 3/5 Revive (Tank)
Level 88 Succubus (3/9), 2/5 Heavy Blow
Level 100 Executioner (4/9), 4/5 Slow Down

Strategy Used: Perma-Stun (10 seconds to 120 seconds)
Damage Done In 10 Minutes: 10m Damage

Notes: Unable to keep perma stun all the way due to Slow Down/Heavy Blow talent bug, has a chance to not gain energy on your proc attack.


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#25
Posted on 2/25/14 2:46:33 AM | Show thread starter's posts only

Why don't we use Anticore instead of Paladin to tank boss ?

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#26
Posted on 2/25/14 6:34:26 AM | Show thread starter's posts only

anybody using atlanticore for boss? as in chain procs.. not hit and run style

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#27
Posted on 2/25/14 7:07:03 AM | Show thread starter's posts only

Omg this helped a ton thank you

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#28
Posted on 2/25/14 10:04:19 AM | Show thread starter's posts only

Edited by xKeisukex at 2-25-2014 11:05 PM

(129545229) replied at 2-25-2014 03:46 PM
Why don't we use Anticore instead of Paladin to tank boss ?

Atlanticore is just as good as Paladin as a tanking hero, if not better (require high hero level and hero skill level though, preferably Revitalize talent).
I use Paladin as the main tank example because it is generally more accessible to the average player (1200 shards compared to 6000 shards for Atlanticore).

@Ng_Leong_Jin I think most players just use Atlanticore (tank), Druid (heal), Champion (stun), TG (stun), Succubus (dps/reduce damage) for continous procs (Replace Atlanticore TG or Succubus with PD & Cupid if they have them). Basically the same as the other 3 minute fight combos just that they swapped Paladin for Atlanticore.
Atlanticore is only taken out and replaced with Druid as tanker if team is strong enough with PD Cupid (high skill level, hero level and good talents). Have seen people using PD Cupid Druid Succubus Champion for full 3 minute fights and doing 20m+ damage in 3 minutes to Boss 1.

@L1ttl3l3gs I'm glad the thread helped you out! :)

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#29
Posted on 2/26/14 10:37:40 AM | Show thread starter's posts only

Thank you.

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#30
Posted on 2/26/14 6:35:35 PM | Show thread starter's posts only

Edited by rickflam at 2-26-2014 06:55 PM

xKeisukex, awesome work!

I tried the poor man trio last night with Druid lvl 129 (revive), exec lvl 98 (4/9) with 2/5 berserk, tg lvl120, champ lvl100 and succ lvl120 vs Boss 2.

Everyone proc'ed once before dying. After druid revived he healed once but his attack speed was too slow to heal again. Too bad I do not have a PD.

Tonight, I will try again with Pally Lvl100 over Succ Lvl120 to tank. After Druid dies and if Boss re-targets to Pally, I will stay in to fight. Else, I will exit and try again.

I am thinking:
1) Drop Druid far from boss.
2) When Boss locks onto Druid, I will drop Pally.
3) Drop Exec and TG next. (Exec procs in 6 secs bc of 2/5 berserk and Tg procs in 8 secs bc of animation delay)
4) Wait 3.5 seconds, drop champ (procs in 7 secs).
6) If Boss doesn't target Pally after Druid dies, restart and go back to step 1.

Goal: Exec will stun first for 2 seconds. Immediately afterwards, TG will stun for 1.5s.  Immediately afterwards Champ should stun for 3 seconds. Then, Exec should stun again repeating this cycle. Getting Exec to proc first is the key and this is where I need Pally to tank well. Do you think I have a viable shot at this? How do you recommend my hero order vs Boss 2?

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