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[Sneak Peek] April Update Patch Notes

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#1
Posted on 4/16/19 12:14:50 AM | Show thread starter's posts only

Newly added:
1. Hero details checking
2. Added quick button to revive hero
3. Preset 3 formation for lava 
4. Easter loading screen
5. Second skin enhancement (dove, Anubis, asura)
6. New hero skill: randomly remove x number of hero's buff on battlefields, deal X % DMG, silence enemy, reduce healing by x%, last for x sec and increase self dodge by x % for x sec, hero immune to blind, damage dealt cannot be dodge. Fast energy recovery.
7. New skin (4heroes, one should be Anubis.)
8. New pets: Easter Bunny. When hero attacking , bunny throw Easter egg to 1 random enemy unit, deal x% DMG and stum the enemy and it's surrounding area, for x sec, have x% chance to deal x times DMG. (Cd x sec)
9. New talent, crest, insignia: when HP below x%, turn into elusive, increase self ATK by x % and ATK SPD by x % , for x sec.

Adjustment:
1. LR monster and reward
2. Bug fixes
3. +1 altar (max 102)
4. +10 warehouse (max 390)

Because I view the first (3) items as being "EPIC", I could not wait to verify the link before sharing......YAY!!!
ADD:  TW Updating at 13:00 on the (16th) day >>>Link<<<

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#2
Posted on 4/16/19 12:30:04 AM | Show thread starter's posts only

I dont understand 7 no. New skin 4 heroes one is anubis . Anubis has already skin . Then anubis has second and third skin update.

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#3
Posted on 4/16/19 1:45:08 AM | Show thread starter's posts only

After many months, another broken hero. Nice

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Andrei5790
#4
Posted on 4/16/19 3:29:50 AM | Show thread starter's posts only

After logging on TW server:
1. Hero details checking - there's a new UI where oyu can check all the hero atributes
4. Easter loading screen - oh, it looks terrible
5. Second skin enhancement (dove, Anubis, asura) - CONFIRMED + new skins for the new hero and Cosmo (there's a new big question if the skin bonuses stacks together when a hero has two skins) 








Confirmed: New hero, new talent and new pet (event only):



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#5
Posted on 4/16/19 5:03:51 AM | Show thread starter's posts only

Finally 3 formations for Team Dungeon. It took them long time to add this function i must say. 
And i wonder what is with this "LR monster and reward". Are they going to change it, adjust to lvl, or only add few more teams, and nothing else. I would like to see first option if i could pick. I have enough of facing 6 energy enemies, while i can face 12+ for my LR zone.

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#6
Posted on 4/16/19 5:20:46 AM | Show thread starter's posts only

The new hero really is capable on killing most of older heroes like a bug here. Well better prepare the iron will to most of my hero.

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When you roll 50K gem for a paladin.
#7
Posted on 4/16/19 7:30:10 AM | Show thread starter's posts only

New hero skill (I am going to call him beaver boy till we get official name, because that is what he looks like.   Or maybe a ferret).   

I am going to fill in values for skill levels 10, 11 and 12 since those are only ones that matter.

New hero skill: randomly remove x (L10 = 4, L11,L12 =5) number of hero's buff on battlefields, deal X % DMG (L10=950, L11=1020, L12=1090), silence enemy, reduce healing by x% (L10, L11, L12=90), last for x (L10, L11, L12=3) sec and increase self dodge by x % (L10=35, L11=40, L12=45) for x (L10, L11, L12 = 3) sec, hero immune to blind, damage dealt cannot be dodged. Fast energy recovery.


Rusty bonus content: splash screen





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#8
Posted on 4/16/19 11:00:27 AM | Show thread starter's posts only

So is the hero gem hire or event?

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#9
Posted on 4/17/19 12:29:29 PM | Show thread starter's posts only

I used to applaud the increase in hero altar capacity. I've spent the last few months double evolving my heroes that I had multiples of. I also switched it so that when I hire heroes they go to the warehouse. Now I have so many free slots and tokens for more that I just don't care anymore.

I'm sure some people need the space for all their heroes, so it is good for them.

Can anyone confirm that this update is coming to NA Android tomorrow yet (18th)?

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#10
Posted on 4/17/19 1:20:26 PM | Show thread starter's posts only

It's just occurred to me, we were supposed to be getting a new guild turf event but it wasn't mentioned in the patch notes. Presumably it's been delayed?

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