I'd like to suggest that a feature be added to directly convert shards to hero skill levels rather than having to convert shards to slimes first. With crowded hero altars it's very time-consuming to go back and forth between purchasing slimes with shards and then upgrading skills a few slimes at a time. Something like, "You have XX shards available, it will take YY shards to increase to skill level Z. Do you want to proceed?" would save a lot of time. Hope to see this in a future update. Thx.
This is good idea, we would not have to check how many more slimes we need to buy to get it. Count me in.
While it is a good idea, it would require the system to not only calculate how much slime would be required, but also the conversion of shards to the appropriate slime. It seems simple enough in theory, but I fear it can actually be a bit too detailed.
Unless of course the various different slime levels could be totally removed from the equation. Then I feel obligated to say that aside from Artifacts I have never seen IGG totally remove anything implemented.
Follow IGG @Facebook.com/IGG Follow CC @Facebook.com/CastleClash
It would be a nice little time saver, but now that shards aren't an issue I just buy a bunch of the 15k slimes & top it off with others saved up from various modes. It could be useful if you're lower might & need to watch your shard count more carefully.