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[Chat (Android)] EPIC base design: Death Clover

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#41
Posted on 1/6/14 8:59:32 AM | Show thread starter's posts only

I also prefer to have center base and my current design works well with F of HBM and for defending I just spread my towers and heroes a bit (to avoid TG proc). Also sometimes if vaults are full I move my tank out and two vaults in center.

You can check this video for successful defending against F of HBM and to look at what sort of base I have.

http://www.youtube.com/watch?v=4dKjjf0tjBc

P.S. I am posting this just in comparison to your base which I like also and will try soon (not for high-jacking your thread leary93).

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#42
Posted on 1/6/14 9:07:36 AM | Show thread starter's posts only

fslateef replied at 1-6-2014 08:59 AM
I also prefer to have center base and my current design works well with F of HBM and for defending I ...

Lol, your towers look beast. I have a guildie that can Beat G with those kind of towers and only lvl 90ish heroes. You should try it

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#43
Posted on 1/6/14 9:07:50 AM | Show thread starter's posts only

You're forcing your champions to jump over walls which is why you lost thunder god and paladin.

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#44
Posted on 1/6/14 9:07:58 AM | Show thread starter's posts only

good stuff dude!!! I was worried you were gonna have a much higher TH than me and that I would have to tweak the setup but it looks like our THs are about the same level with 4 towers!! and you almost beat F so yah ill definatly be using this setup you did something good here now I just gota work on my garrisons >=)>

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#45
Posted on 1/6/14 9:13:09 AM | Show thread starter's posts only

(114523561) replied at 1-6-2014 09:07 AM
You're forcing your champions to jump over walls which is why you lost thunder god and paladin.

Yep, that is the weakness of such a setup, but every setup has it's weakness. Mine is that it's towers get taken down a bit too quickly (tiny bit of extra health would be suffiecient though)

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#46
Posted on 1/6/14 9:13:39 AM | Show thread starter's posts only

(114523561) replied at 1-6-2014 09:07 AM
You're forcing your champions to jump over walls which is why you lost thunder god and paladin.

So how I can keep them inside ?  if I increase size of my center wall protection then isn't that will be a problem ?

Can you suggest something ?

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#47
Posted on 1/6/14 9:14:24 AM | Show thread starter's posts only

leary93 replied at 1-6-2014 09:07 AM
Lol, your towers look beast. I have a guildie that can Beat G with those kind of towers and only l ...

Yes, my towers are level 8 atm (and upgrading to level 9) with 3 purple levels in 3 of them.

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#48
Posted on 1/6/14 9:22:23 AM | Show thread starter's posts only

The elites level 2+ help a lot. +20% and higher with tower health is amazing

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#49
Posted on 1/6/14 9:33:24 AM | Show thread starter's posts only

fslateef replied at 1-6-2014 09:13 AM static/image/common/back.gif
So how I can keep them inside ?  if I increase size of my center wall protection then isn't that w ...

I just don't require them to jump the walls, not much else to it.

EDIT:

Wow, if you use those towers on my setup, or the corner setup you could beat G for sure man. im 80% convinced of that.

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#50
Posted on 1/6/14 9:35:24 AM | Show thread starter's posts only

(114523561) replied at 1-6-2014 09:22 AM
The elites level 2+ help a lot. +20% and higher with tower health is amazing

especially the tower health is amazing, but It's not worth the might for me yet, since I want to keep my might as low as possible till I can get a full 7 star team to raid with.

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