Follow IGG @Facebook.com/IGG Follow CC @Facebook.com/CastleClash
Hmmmm thats a interesting event for cc facebook to post. Im gonna say dodge wins the vote 89% of votes to 11% of votes for HP.
Might: 1.6 Mil
CC IGN: MineCon12
Android T2P going on 8 years strong. Quest to get Maxed BT 35 Dynamica status: Complete.
Although i prefer Dodge also, there are few heroes which are better when they are being hit by enemy, cause they skill need it. Still it is not enough of them to keep HP win over Dodge imo. Thanks for info though.
I would like to widen the comments and perhaps one of our P2P youtubers could try this idea out?
In my mind HP is linked to healing, revive and anti-healing type talents, crests, pets and enchantments, anything that heals them and stops healing in the other team.
Dodge is linked to stealth, and speed type talents, crests, pets and enchantments, anything that speeds and hides them but slows down the other team.
So would a team of heavily orientated dodge players be able to immobilise a team of big HP, revive and anti-healing - healer type heroes in 3 minutes? Remember 3 minutes is the time limit in most game modes.
Likewise would a team of healers be able to hit enough times to take down dodge type heroes?
I think if you had a hero like Anubis and Trixie up front the other heroes might just be able to take down a dodge player quick enough to give the healers an advantage!!
P.S. I would love to win 1500gems - it is a huge reward. That's 10 pirate booty or 10 hero rolls for free.