Castle Clash: Guild Royale Today: 0    Total Posts: 12319

Total:#48

Create Thread

[Guides] Guild wars simulation – hero comparison

Hot Topics [Copy link] 47/18694

#21
Posted on 8/30/14 6:55:51 AM | Show thread starter's posts only

Interesting, I wonder how Aries is going to effect this balance.

Signature
Let us enter the Age of Darkness
Team Krystal Gaming
Check out my CC Guide and Calculator - goo.gl/I6miYq

Follow IGG @ Facebook.com/IGG     Like CC @ Facebook.com/CastleClash
Like DH @ Facebook.com/DeckHeroes     Like FF @ Facebook.com/FinalFable
#22
Posted on 8/30/14 6:58:59 AM | Show thread starter's posts only

Very useful info, however I'm planning on using a revive ac :p. does make me wonder more about upgrading my succs skill (no molt)., as that seems like the next best option.

Signature
#23
Posted on 8/30/14 7:56:00 AM | Show thread starter's posts only

I will still ise my 3/5 revite immo im pretty sure he would kill a succubus

Signature
#24
Posted on 9/1/14 5:44:30 AM | Show thread starter's posts only

Good work!

Signature
#25
Posted on 9/1/14 8:08:43 AM | Show thread starter's posts only

Very well done on this! Think Scatter might finally become a used talent. I'll certainly level my ninja and AC now, and give me something to spend my gems on, since all my other heroes now have something good at 4/5 or 5/5.

Not sure how effective scatter will be - it can't stop something proccing, since each hit will only lower energy by 10 (-25 from scatter, +15 from hit). It will certainly slow down, and could stop the proc against slower attack spd target such as Mino/Cupid, or when used by GR.

Deadly strike could be a very good talent also... It effectively adds 70% damage at 5/5, but cannot be relied upon to proc with any consistent regularity. Also, self destruct.... What happens if a hero dies, and kills the other? Be interested to find out.

Signature
FREEEEEE!
#26
Posted on 9/1/14 9:51:23 AM | Show thread starter's posts only

I wonder if flame guard will be effective in Torch battle.  It would be similar to wargod in terms of damage I guess.  

Signature
#27
Posted on 9/1/14 10:31:03 AM | Show thread starter's posts only

Nice work Jd1 or should I say Jdtwo ^^

Signature
#28
Posted on 9/1/14 10:43:10 AM | Show thread starter's posts only

Question: If 2 of the exact same heroes were running head to head: Same * level, one with 5/5 scatter, the other with 5/5 revit.

Who would attack first?

Signature
Q: Are you xShrapnel from the old forums?
A: Yep
Q: Wait, you're alive?
A: And well
Q: Are you still mod?
A: Nah
Q: Will you join my guild?
A: Thanks, but nah
#29
Posted on 9/1/14 5:53:11 PM | Show thread starter's posts only

krikara replied at 8-30-2014 05:55 AM
Interesting, I wonder how Aries is going to effect this balance.

Might be the only game mode Aries will be viable if they keep his skill like the original design. If he is ranged, that knockback would be pretty damn good.

Signature
#30
Posted on 9/2/14 12:24:58 PM | Show thread starter's posts only

finally my useless 5 succubus and ninja will be useful

Signature
[URL=http://www.auplod.com/i-adpluo4e502.html][/URL]