Nice, i finally know what is the shrine hp
In calculating Shrine dmg index, how do you suggest we add on revitalize skill and movement speed calculation to this formula? I basically see movement speed = revit. Therefore it can be a + _______ addition.
The current shrine index = dps * HP
So it basically comes down to how the dps value to be modified.
Can do some simple scenario analysis to estimate the change of dps.
Eg. Suppose each battle hero with spd 160 can always proc 3 times exactly in one battle, then calculate how many procs revit and fast running heroes can do in each battle. Take that into account of the calculation of dps.
Anyway, this is very sketchy, I may try to add a simple function if I feel it may help