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[Guides] Hero Forts! (Updated. Red color)

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#21
Posted on 9/30/13 12:21:51 PM | Show thread starter's posts only

I consumed 9 legendary to make space roll for TG, wonder why I am not happy about this.

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#22
Posted on 9/30/13 12:44:46 PM | Show thread starter's posts only

not good bud think it sucks

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#23
Posted on 9/30/13 12:46:40 PM | Show thread starter's posts only

u dont think this update is motivated by money do you ;-) hmmm look how much people are spending to get heroes ,i got an idea lets release 5 or 6 new ones and spaces on land for them ....ka ching !!

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#24
Posted on 9/30/13 1:31:30 PM | Show thread starter's posts only

Ofcourse its motivated by money =P. I don't think is wrong, but they should really balance the game before money grab. In 2 ways I think its bad. 1 I have quit other games when new release of hero/equipment every month, game is not based on effort or skill, rather than money. And spending so much to buy pixels is not worth it (I have limit). 2 I already have all legendary heroes, no point for me to roll anymore with gems. I don't think many players (except for rich ones) will spend gems to roll for extra lengdary. SO they should just make it no duplicate like arena + relase new heros (I know conflict with point 1), so people are willing to spend $ roll for new heroes and keep game interesting by making each base/tower different (as you can't have all max level lengdary, must mix with eilite and ordinary. Can't login w computer, typing with phone, and interface is bad lol

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#25
Posted on 9/30/13 3:16:21 PM | Show thread starter's posts only

When attacked, will the garrisoned heroes exit the Tower to fight at any point? Or are they lost with the structure?

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#26
Posted on 9/30/13 4:29:23 PM | Show thread starter's posts only

who the hell has time to lvl up 30 heros ???

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#27
Posted on 9/30/13 6:23:03 PM | Show thread starter's posts only

it is extremely cool :) I can put my inactive heroes to very good use, very nice new looks too

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#28
Posted on 9/30/13 6:33:56 PM | Show thread starter's posts only

info at the start of this thread has a point of wrong info, for cannon green skill in the game its said to increase cannon range not area damage width

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#29
Posted on 9/30/13 6:37:44 PM | Show thread starter's posts only

cool update!!! more challenge for raiding and need more grinding for heroes...

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#30
Posted on 9/30/13 10:43:46 PM | Show thread starter's posts only

i still havent gotten a druid but i have saved all my heroes until now

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