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[Guides] HBM guide - Fully detailed

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#21
Posted on 3/3/14 1:53:01 PM | Show thread starter's posts only

piggos replied at 3-3-2014 01:37 PM
Thanks for your quick reply but I edited it with more info since your reply (I have problems with my ...

ninja or champ. Doesnt differ very much, ninja is slightly better for hbm.

for the base design, just test around, th lvl 14 is a really flexibel lvl

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#22
Posted on 3/8/14 3:01:24 PM | Show thread starter's posts only

Edited by piggos at 3-8-2014 03:08 PM

Tried two times and failed in D5. First was with Death Clover and lost my first hero during D2... Second one was with 40:1. I thought I could manage the last one since I gone in D5 with all my towers/heroes but failed as well (didn't manage to kill the Dino -10% health- and the cyclop) . That AC is kind of useless for HBM and my Ninja was only lvl60.

I ll keep farming C for now till I get my Ninja to 80 and all my towers with lvl2 Greens (I have two for now while the others are lvl1). And I ll change the AC with Executioner for the HBM. Hero bases are upgraded to lvl12 as we speak.

I hope Ι ll have the courage to get the 7k shards for a GR put they are a lot... I don;t think I ll make it... So probably I ll go for a Succubus for now.

P.S. Is it really true that E is easier than D? Can't believe it...

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#23
Posted on 3/8/14 9:21:10 PM | Show thread starter's posts only

the other day i was testing out how many walls would it take for troops to try to go around it, depending on how many layers were added. came with some promising results and it could help with building a base and making the most out of the walls you have.

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#24
Posted on 3/11/14 11:08:00 PM | Show thread starter's posts only

Great guide, very informative but could you add something about the 40:1 base? Its become a rather well known one and it works wonders for me on waves E and above.

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#25
Posted on 3/12/14 4:47:13 AM | Show thread starter's posts only

(113195402) replied at 3-11-2014 11:08 PM
Great guide, very informative but could you add something about the 40:1 base? Its become a rather w ...

Im going to. Thanks for the reminder.

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#26
Posted on 3/12/14 3:48:46 PM | Show thread starter's posts only

th 12 running a modified caixa de morte
1600 shards (for druid)
78 succ
77 assassin
73exec
68 ninj
hero bases 13
towers 6
guild hall-21000 hp

Problem: can beat B but ninja and assassin run out who should i replace with pathing is really good though!

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#27
Posted on 4/26/14 7:18:19 AM | Show thread starter's posts only

Hmm,
which 5 heros would you folks recommend for hbm?

I have these:
TG,SM,PD,Cupid,Druid(currently using these)
Snowzilla, succubus
Also if i do eventually get GR/Immortep, who should I swap out?

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#28
Posted on 4/26/14 10:23:32 AM | Show thread starter's posts only

immortep ;)

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#29
Posted on 5/7/14 1:47:37 PM | Show thread starter's posts only

very good info thanks

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#30
Posted on 10/2/14 11:09:59 AM | Show thread starter's posts only

this one is one good guide to have with :)

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