Castle Clash: Guild Royale Today: 0    Total Posts: 12132


Create Thread

[Chat (FB)] Giving back a dungeon turn?

[Copy link] 3/980

Posted on 3/20/14 8:22:26 PM | Show thread starter's posts only

Anyone else REALLY dislike it when you are doing a dungeon (maybe very hard and you lose a lot of expensive troops/spells) and then it pops up with "Connection Failed"? Why not give a system where you dont get the loot from the dungeon, but you get back the dungeon chance?

Posted on 3/20/14 9:38:13 PM | Show thread starter's posts only

It really doesn't effect me as you'll get the turn back within 20 minutes which isn't a lot compared to HBM tries. ( 3 hours )

Posted on 3/20/14 9:50:11 PM | Show thread starter's posts only

HBM it annoys the hell out of me, on last wave and BAM you DC

Posted on 3/22/14 3:26:29 PM | Show thread starter's posts only

YES HBM is very very bad when it disconnects on it. But honestly some of us use Dungeons to farm shards, and when it cuts out halfway through, you don't get ANYTHING from it. I cant count the number of shards i've probably missed out on because of DC.