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[Suggestion] Implementing this would add more excitement to the game

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Posted on 8/9/17 7:32:15 AM | Show thread starter's posts only

Why not conduct game modes for a fixed amount of time an then remove it and then add another game mode this would create a lot of excitement to play the game . Instead of adding more and more permanent game modes and making the game bigger. So what do you all think about this. Pls write comments regarding this down below :-)

Posted on 8/9/17 7:53:33 AM | Show thread starter's posts only

Spending programming resources on developing modes that are only active for a short time is a winning business idea.

Maybe not.

Guild: Neldy on Android (we are recruiting)
Name: Rusty (Rustyx in game)
Might: ~520k
Guild title: resident wisenheimer.
Line ID: Rustytroll (big shock there, eh?)
Posted on 8/9/17 8:45:28 AM | Show thread starter's posts only

I think we can agree on it, or we can alter the current game modes to run in a diffrent manner for a few days...For example, lets say, That we can fight a 1vs 1 Guild war which the game will match.How much fun will that be ! :D

[left]You are the best for yourself[/left]
Posted on 8/9/17 10:02:49 AM | Show thread starter's posts only

Never. Unless they make them re-usable, like events. So if they make 5 new game modes, all of which you can access in bazaar or events whenever they roll them out, then it might work - because you're not endlessly spending real-life $$$ on disposable programming, without expectation of a return. IGG, unlike most of us, know the value of a buck!