i just had the idea in my head as there are lots of heros in the game and they sometimes get repetitive with abilitys and anything else. I think a good idea to add to the game would be a hero called Midus or The Midus King and have the amount of gold in the players storage effect how much damage Midus can do or their defense or in some way change how the character plays.
I don't really follow your reasoning on this one, if you want your hero to perform best then go raiding and fill your gold vaults. Having said that exactly what is the correlation between the number of heroes ingame or the repetitive abilities?
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You are suggesting hero, which will have attack power adequate to how much gold you have? It is not stupid, but maybe it should be skill which will have this effect, not main attack. Just you need to write more details about this hero. This is how it works here
Hmmmm I have to agree with FirstLady on this one, as far as Im aware no hero has the same ability(maybe similar abilities, etc. lazu, cosmo, sas, and artica all freeze?). If you want your heroes to be good then lvl them up the good old fashion way(books, exp, gold, mana, and essences, repeat as many times as needed). If you had the hero that you were talking about-king midus(feels bad that im prolly the only one who knows his greek legend lol)- then people that are just starting the game would be at a huge disadvantage due to the lack of resources they have, and plus gold vaults reach a max lvl so once players reach that lvl king midus would not be able to increase his boost any further which would make him pointless for many high might players.
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I like this part "..they attacks it turns the rest on each other.." for a skill. Hero causes confusion and have enemies fight eachother.