This is based on Solo score, so anyone who did anything would show up on this tally. Based on my observation and experience, matchmaking is majorly flawed.
We got map 1 this season with 30 members. Others with less members also landed on map 1. Others on map 2 have more members registered with more might. It makes no sense for a guild with a handful of members being on map 1. To add salt to wound, the ones with highest might and most members had better spawns.
I also tallied map 2 last season and it was the same. We did better given we had the advantage in numbers.
IGG needs to fix narcia badly. Guilds are splitting and players are leaving because there's only a handful of guilds that consistently win. Alternatively, reduced the number of guilds per map. Honestly, that's what's happening anyway, top finishers are the ones with most members and the rest lose.